PGL, together with Twitch, FACEIT and The GD Studio are proud to announce PGL Dota 2 Pro-AM, a new online tournament that will take place during September, October, and November this year and that will focus on up and coming teams.
The $50,000 USD prize pool will be distributed in two stages, firstly between amateur teams competing in the open qualifiers, then another batch of prize money split between the victors of the finals in November.
The final stage will consist of 8 AM teams from the open qualifiers and 8 invited Pro teams, allowing up and coming DotA 2 teams the opportunity to test their progress vs the Pros and potentially earn some prize money so they can impress their families and friends, and maybe – just maybe – reddit.
“We want to nurture the community and its future professionals while simultaneously looking pretty darn cool. We’ve done some small-scaled stuff in the same vein before, but this is much bigger and is organized with the top companies that still ‘like us’. Have you seen Rocky? It’s exactly like that”, said James ‘2GD’ Harding, CEO of The GD Studio.
PGL has been hosting national and international eSports events since 2002. Partnering with renowned organizations and leagues all over the world, PGL has organized events, tournaments and qualifiers for DreamHack, IeSF, WCG, ESWC and KODE5, while at the same time supporting the local eSports scene through various national championships and cups that were ultimately merged into the Romanian eSport Championship.
Thanks to its own broadcasting studio, PGL has also been producing high-quality, multi-language content and coverage for leagues and events around the world, including DreamHack, The International and the IeSF World Championship.
Twitch is the world’s leading video platform and community for gamers where more than 100 million gather every month to broadcast, watch and talk about video games. Twitch’s video platform is the backbone of both live and on-demand distribution for the entire video game ecosystem. This includes game developers, publishers, media outlets, events, user generated content, and the entire esports scene. In February 2014, Wall Street Journal ranked Twitch as the 4th largest website in terms of peak internet traffic in the U.S. fortifying the brand as an entertainment industry leader and the epicenter of social video for gamers. For more information, visit: www.twitch.tv
FACEIT is the premier platform for gamers to compete on their favourite games. Powered by a number of proprietary features, including its fully automated tournament management system and the FACEIT Matchmaking algorithm, FACEIT allows gamers to easily play tournaments and leagues and get rewarded for their efforts and skills with virtual and real life prizes